My work was recently featured in the Portland Mercury Spring Arts Guide! Thank you to Ben Coleman for the interview and the feature. I’m humbled to be included in such good company.
“The thing I always strive to do in an escape room design is to make it diegetic, make it make sense for whoever was inhabiting the space,” she says. “I want people to feel transported when they’re entering into that space, and I don’t want anything they encounter to ever break that spell.”