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I was on a panel speaking about human behavior in VR and AR at a day-long conference for Portland game developers, discussing how humans interact with spaces both physical and digital, how they react under time pressure, and how being immersed in spaces works for narrative, gameplay, and immersion. The full video is available here.
In September, I’ll be on a panel at PAX West with my fellow Boss Fight Books authors Alexa Ray Corriea, Gabe Durham, Chris Kohler, and Nick Suttner, discussing the books we’ve written and the games they’re about, followed by a book signing. Come join us!
I’ll be on a panel with the inimitable Jessica Outlaw, Paul Reynolds, and Cristiano Ferreira this Saturday, August 19, talking about human behavior in VR and real-world spaces.
It’s gonna be a great day of talks, followed by a PDX indie game showcase at the end of the night. And the best part is, it all benefits the local non-profit Portland Indie Game Squad.
In April, I had the privilege of creating a newly-commissioned art/play piece, “The Silence in Room 1258” for Now Play This, a games festival in London. Situated in an antique desk, the game is a self-paced examination of ephemera from a 1930s Hollywood hotel after a paranormal incident. Continue reading