Tag Archives: Cuppa Quest

Two Big Things

Two of our projects have recently had some great successes!

Our Global Game Jam game Cuppa Quest is a Finalist in this year’s IndieCade festival, and this past weekend we ran the first paid sessions of Spark of Resistance, our real-life escape the room game.

You can find more info about Cuppa Quest here (and the post I wrote about our GGJ2014 weekend here), and visit the Spark of Resistance site here. (If you’d like more info on escape the room games, I wrote a post of tips for new players and teams.)

I’m looking forward to posting a lengthy writeup of the Spark of Resistance/escape room game design, iteration and construction processes, but for now, I mostly need sleep.

Global Game Jam 2014: Creating Cuppa Quest

saturdaybrainstormingLast weekend, my friends and I made a perception-inspired game in 48 hours as part of the Global Game Jam. It’s a game for three people, played across two iPad screens and a pair of headphones, that forces everyone to interpret and share information about the game being played. Continue reading