Tag Archives: Game design

YODO Rides Again at OMSI After Dark: Game On!

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YODO (You Only Die Once), the narrative card/board game we created a few months ago for this year’s 48-hour Global Game Jam, had another chance to strut its stuff last week when we were invited to participate in the Portland Indie Game Squad (PIGSquad) demo table at this month’s OMSI Late Night event. Continue reading

Global Game Jam 13: Success!

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Last weekend, I spent 48 hours working with 6 other people to create a game based on the prompt of “a heartbeat”.

We made YODO (You Only Die Once), a card game that traces the memories of a dying man’s life; gameplay influences each phase of his life, and at the end, the story of the life made by the players is revealed (via iPad).

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